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Proficiency Levels

Your Skill score maps to one of five proficiency tiers. Skill is on a 0–100 scale and comes from five inputs (SSE, PES, IE, CRR, FC) — see PRISM Scores → Skill for the formula.

RangeTier
90 – 100Elite
70 – 89Expert
50 – 69Proficient
30 – 49Practitioner
0 – 29Novice

On the equivalent 0–10 grade scale, B (7.0–7.9) is baseline — the team average sits there. Expert on Skill corresponds to solid-B territory on the grade scale.

The descriptions below use the five Skill inputs as the frame: SSE (outcome efficiency), PES (prompt quality), IE (iteration turns per hour), CRR (context reset cadence), FC (focus stretch length).

  • SSE — outcomes far below your own baseline: many tokens, many turns, long sub-sessions for small results
  • PES — prompts lack file paths, function names, or expected behavior; often bundle multiple asks
  • IE — many turns per active hour; retry storms when things fail
  • CRR — rarely /compact or /clear, or resets randomly
  • FC — short, fragmented stretches
  • SSE — sometimes matches baseline, often below on bundled or under-specified asks
  • PES — some specificity, still frequently vague
  • IE — limited recovery strategy; tends to retry rather than add constraints
  • CRR — starting to use /compact but inconsistent
  • FC — single focused stretches occasionally, broken up by context switches
  • SSE — meets baseline on routine work; dips on unfamiliar problems
  • PES — prompts include file paths and function names; mostly single-task
  • IE — recovers from errors by adding constraints, not repeating prompts
  • CRR — resets at natural breakpoints between tasks
  • FC — sustained stretches on focused work, usually on planned tasks

Expert (70–89) — team-average / baseline

Section titled “Expert (70–89) — team-average / baseline”
  • SSE — consistently at or above baseline; sub-sessions reach goals with minimum-path efficiency
  • PES — specific prompts with constraints and expected behavior; trusts CLAUDE.md instead of re-explaining
  • IE — low turns-per-hour; prompts converge toward solutions
  • CRR — reset cadence lands on the healthy-middle band
  • FC — long deep-work stretches are the norm
  • SSE — regularly beats baseline by a wide margin; minimal rework
  • PES — prompts read like well-scoped tickets; information density is high and ambiguity cost is low
  • IE — near-minimum turns; solutions land in one or two turns even on non-trivial work
  • CRR — context management is second nature, never a drag on flow
  • FC — consistently long focused stretches; rarely interrupted

The highest-leverage moves at each step — keyed to the input that moves Skill the most for typical developers at that level:

FromFocus onWhy it works
Novice → PractitionerAdd file paths and function names to promptsLifts PES directly and almost always lifts SSE through shorter sub-sessions
Practitioner → ProficientOne task per prompt; paste the error on failureSplits bundled asks (PES Turn Economy) and cuts retry storms (IE Recovery)
Proficient → ExpertUse plan mode and CLAUDE.md; state expected behaviorRaises PES Context Leverage and reduces IE turns-per-hour
Expert → EliteDelegate with subagents; master context resetsOptimizes FC and CRR — the last two inputs most developers leave on the table

The biggest gains come early. Use /prism:score to see your weakest input and the next concrete change to make.