Proficiency Levels
Your Skill score maps to one of five proficiency tiers. Skill is on a 0–100 scale and comes from five inputs (SSE, PES, IE, CRR, FC) — see PRISM Scores → Skill for the formula.
| Range | Tier |
|---|---|
| 90 – 100 | Elite |
| 70 – 89 | Expert |
| 50 – 69 | Proficient |
| 30 – 49 | Practitioner |
| 0 – 29 | Novice |
On the equivalent 0–10 grade scale, B (7.0–7.9) is baseline — the team average sits there. Expert on Skill corresponds to solid-B territory on the grade scale.
Reading each tier
Section titled “Reading each tier”The descriptions below use the five Skill inputs as the frame: SSE (outcome efficiency), PES (prompt quality), IE (iteration turns per hour), CRR (context reset cadence), FC (focus stretch length).
Novice (0–29)
Section titled “Novice (0–29)”- SSE — outcomes far below your own baseline: many tokens, many turns, long sub-sessions for small results
- PES — prompts lack file paths, function names, or expected behavior; often bundle multiple asks
- IE — many turns per active hour; retry storms when things fail
- CRR — rarely
/compactor/clear, or resets randomly - FC — short, fragmented stretches
Practitioner (30–49)
Section titled “Practitioner (30–49)”- SSE — sometimes matches baseline, often below on bundled or under-specified asks
- PES — some specificity, still frequently vague
- IE — limited recovery strategy; tends to retry rather than add constraints
- CRR — starting to use
/compactbut inconsistent - FC — single focused stretches occasionally, broken up by context switches
Proficient (50–69)
Section titled “Proficient (50–69)”- SSE — meets baseline on routine work; dips on unfamiliar problems
- PES — prompts include file paths and function names; mostly single-task
- IE — recovers from errors by adding constraints, not repeating prompts
- CRR — resets at natural breakpoints between tasks
- FC — sustained stretches on focused work, usually on planned tasks
Expert (70–89) — team-average / baseline
Section titled “Expert (70–89) — team-average / baseline”- SSE — consistently at or above baseline; sub-sessions reach goals with minimum-path efficiency
- PES — specific prompts with constraints and expected behavior; trusts CLAUDE.md instead of re-explaining
- IE — low turns-per-hour; prompts converge toward solutions
- CRR — reset cadence lands on the healthy-middle band
- FC — long deep-work stretches are the norm
Elite (90–100)
Section titled “Elite (90–100)”- SSE — regularly beats baseline by a wide margin; minimal rework
- PES — prompts read like well-scoped tickets; information density is high and ambiguity cost is low
- IE — near-minimum turns; solutions land in one or two turns even on non-trivial work
- CRR — context management is second nature, never a drag on flow
- FC — consistently long focused stretches; rarely interrupted
What lifts your tier the most
Section titled “What lifts your tier the most”The highest-leverage moves at each step — keyed to the input that moves Skill the most for typical developers at that level:
| From | Focus on | Why it works |
|---|---|---|
| Novice → Practitioner | Add file paths and function names to prompts | Lifts PES directly and almost always lifts SSE through shorter sub-sessions |
| Practitioner → Proficient | One task per prompt; paste the error on failure | Splits bundled asks (PES Turn Economy) and cuts retry storms (IE Recovery) |
| Proficient → Expert | Use plan mode and CLAUDE.md; state expected behavior | Raises PES Context Leverage and reduces IE turns-per-hour |
| Expert → Elite | Delegate with subagents; master context resets | Optimizes FC and CRR — the last two inputs most developers leave on the table |
The biggest gains come early. Use /prism:score to see your weakest input and the next concrete change to make.